Professional Summary

Dynamic Visual Effects and Animation professional with over 25 years of experience delivering high-quality visuals for television, feature films, commercials, and live events. Skilled in visualization, compositing, lighting, and animation, with a keen eye for composition and storytelling. Adept at leading teams, collaborating across departments, and adapting to diverse production needs using industry-standard tools like Maya, Unreal Engine, and After Effects. Known for proactive problem-solving, staying current with emerging technologies, and delivering results under tight deadlines.



Professional Experience

Run VIBE Run, Visual Effects Supervisor & Co-Founder

Valencia, CA | 2023–2025


Directed VFX for a short film Blu Forest and KeyTV Horror Anthology, overseeing all stages from pre-visualization to final compositing.

Managed on-set supervision, ensuring alignment between creative vision and technical execution.


Modern Logic, Visualization Camera Specialist

Los Angeles, CA | 2023–2024


Spearheaded visualization for the award-winning DoorDash Super Bowl commercial, earning the Titanium Grand Prix at Cannes Lions.


Halon Entertainment, Lead Layout Artist

Glendale, CA | 2020–2023


Lead layout, visualization, compositing, and lighting for major projects including Kingdom of the Planet of the Apes, Fly Me to the Moon, and Disney’s Pinocchio.


Utilized Maya and Unreal Engine to deliver high-quality finals for Tiny Tina's Wonderlands and Marvel's Midnight Suns video game cinematics.

Digital Domain 3.0, Visualization & Layout Artist

Playa Vista, CA | 2003-2005 / 2018–2020


Contributed to visualization, teckviz, and compositing for Spider-Man: No Way Home, Free Guy, and Morbius.

Animated complex camera sequences and lit final scenes using Maya, Nuke, and Arnold to achieve photorealistic results.


The Third Floor, Visualization & Animation Artist

Burbank, CA | 2018 / 2019–2020


Created previs and camera tracking for Spider-Man: Far From Home, Wanda Vision & Loki

ensuring accurate shot composition and seamless VFX integration.

Used Maya and PFTrack to animate characters and create cameras for complex sequences.



Zoic Studios, Visualization & Lighting Artist

Culver City, CA | 2019

Delivered visualization and lighting for Arrow and Legends of Tomorrow crossover episodes, enhancing narrative impact through dynamic camera animation.

Collaborated with the team to refine lighting setups using Maya and Vray.


Freelance & Other Studios (Selected Roles)

Various Locations | 1998–2016


Served as VFX Supervisor, Animation Director, and Animator at studios like Muse VFX, Stargate Studios, and The Asylum on projects including Sharknado 3&4, Heroes Reborn, and Agents of SHIELD.

Developed motion graphics and large-scale visuals for Coachella and Lady Gaga

concerts, leveraging After Effects and Modo.

Instructed VFX and animation at Video Symphony and Foundation Institute, mentoring aspiring artists.



Technical Skills

Core Software: Maya, Unreal Engine, After Effects, Nuke, Photoshop

Rendering: RedShift, Arnold, Vray and Marmoset                       Animation & Modeling: Modo, nCloth, Speedtree, Xgen        Compositing & Tracking: Syntheyes, PFTrack, Mocha, Fusion         Motion Graphics: Illustrator, Premiere Pro, Font Kit                         Other: ShotGrid, Lightwave, 3DStudio Max, Reel Flow



Education

Self-Taught & Continuous Learning


Stay current with industry trends through online courses, workshops, and hands-on experimentation with emerging tools and techniques.